Anomaly President: voting with your fists has never been so fun

Anomaly President combines sharp beat ’em up combat, roguelite builds and biting political satire into an Early Access game that already feels substantial, despite one frustrating late-game bottleneck.
OMEA: Narrative Freedom with Plenty of Potential

After six runs through its only available story, OMEA proves that an AI-powered game master can create a playful, replayable adventure. Punishing dice rolls, long waits and continuity errors show how much the demo still needs to refine.
Slay the Spire 2 – The Spire wakes up, and it is hard to stop climbing

Slay the Spire 2 does not try to replace what made the original essential. It expands it with new characters, more unlocks, and a co-op mode that can turn a quick run into a whole evening of shared decisions.
Tower Factory: A Well-Balanced Blend of Genres

Tower Factory’s tower defence, automation and resource systems click together surprisingly well, though the grind and crystal mechanic still show the rough edges of Early Access.
Ratatan: Rhythm, Chaos and Charisma in an Early Access Build That Already Hits the Beat

Ratatan’s rhythm-command combat already has the charisma of a worthy Patapon successor, while Early Access polish and balance work remain before its full potential can land.
Preview of The Lonesome Guild – A “Cooperative” Single-Player Experience

The Lonesome Guild’s preview presents a colourful “co-op for one” ARPG with friendly characters, light combat and puzzles, and a promising focus on emotional bonds.
Alpha Response – High-Voltage Cooperative Police Action

Alpha Response delivers fast, clean cooperative shooting with real arcade appeal, but its empty servers and lack of AI allies keep its strongest ideas behind Early Access.
New Arc Line (Early Access) – Steampunk CRPG of Magic and Technology

New Arc Line enters Early Access with an evocative clash of magic and technology, meaningful choices and tactical combat, but it still needs substantial polish.
