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Podcast episode

DIABLO IMMORTAL + STAR WARS: SERIES Y CINE VS VIDEOJUEGOS | SECTOR GAMING 79

June 7, 2022 · 01:42:20

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Episode notes

The episode combines video game news, a debate about exclusives, and an extensive assessment of Diablo Immortal. The program begins by reviewing the latest State of Play, focusing on Stray, Dead Space, and other planned releases, while also discussing the shift of many games to 2023. Diablo Immortal is then examined through its classes, campaign, PC version, cross-play between devices, performance, and adaptation of the Diablo III formula to mobile sessions. Its rifts, activities, social features, accessibility, and progression are also discussed. Monetization is central: although the campaign can be enjoyed without paying, the participants criticize loot boxes, gems, and the competitive advantage associated with advanced content. The conversation continues with Watch Dogs Legion, console and PC-store exclusives, and a comparison between PS Plus and Game Pass. Current topics also include Sonic Frontiers, Capcom announcements, Nintendo’s absence from Gamescom, and virtual reality. The final section focuses on Star Wars: its recent films and series are compared with its video games, the latest trilogy is criticized, and projects such as Fallen Order, Survivor, Squadrons, and LEGO Star Wars: The Skywalker Saga are assessed. The episode also champions the potential of the former expanded universe.

Chapters

  1. 1:21 State of Play and upcoming releases
  2. 5:17 First impressions of Diablo Immortal
  3. 9:45 Exclusives and the role of platforms
  4. 22:14 PS Plus versus Game Pass
  5. 27:04 Diablo Immortal and pay-to-win
  6. 31:40 Sonic Frontiers and upcoming announcements
  7. 38:48 Resident Evil 4 Remake and virtual reality
  8. 49:18 Star Wars: film and series versus video games
  9. 59:42 Current state of Star Wars video games
  10. 1:07:44 Diablo Immortal: campaign, progression, and performance