¿ELDEN RING o HORIZON FORBIDDEN WEST? ¡Te ayudamos a decidir o a comprar ambos! | SG 68
Episode notes
The episode compares Elden Ring and Horizon Forbidden West, two open-world releases launched approximately one week apart but built around very different approaches. Horizon is praised especially for its story, new antagonists, Spanish dubbing, and spectacular visuals, including underwater areas and colorful environments. The discussion also criticizes its overly long prologue, slow opening hours, lengthy conversations, abundance of collectibles, and various performance issues, popping, glitches, and invisible barriers. Elden Ring stands out for its fragmented narrative, dark-fantasy setting, and freedom to explore, choose the order of encounters, and develop the character. Its difficulty requires learning patterns and accepting frequent deaths, although the open world allows players to grow stronger or postpone challenges. The participants also discuss its character creator, horseback mobility, variable performance, and lack of Spanish dubbing. The final section considers which game to buy and questions Elden Ring’s cooperative multiplayer system because of its complicated connection process.
Chapters
- 0:01 General comparison and launch context
- 7:17 Story of Horizon Forbidden West
- 15:18 Story and narrative of Elden Ring
- 24:57 Side missions and additional content in Horizon Forbidden West
- 32:55 Elden Ring side missions
- 37:25 Dubbing, language, and music
- 41:16 Art direction and technical performance
- 57:33 Gameplay and mobility improvements
- 1:06:05 Accessibility and next-generation features
- 1:19:41 Buying choice and Elden Ring multiplayer
