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Podcast episode

SECTOR GAMING 07: Impresiones Ghost of Tsushima + Veredicto final The Last of Us 2 + Noticias

July 21, 2020 · 01:17:38

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Episode notes

The episode first discusses Far Cry’s Latin American Spanish localization and rejects review bombing of The Last of Us 2, defending an individual assessment of the game. The later analysis considers its production and combat notable, but criticizes the script, pacing, flashbacks, certain twists, and the difficulty of empathizing with some characters. It is also noted that the experience leaves an impression, although its harshness and length can make an immediate replay difficult.

The second part focuses on Ghost of Tsushima. It reviews its feudal Japan setting, landscapes, photo mode, Kurosawa mode, wind-guided exploration, side activities, progression, combat, duels, and stealth options. The Japanese and Spanish voice acting is praised, and the initial impression is very positive, though the game is not considered perfect.

The news segment covers Xbox Live subscriptions, new virtual-reality devices and games, a Nintendo Direct Mini, MediEvil, and PlayStation 1 emulation. The closing discusses Far Cry 6 resolution on Xbox, the DualSense controller, Spider-Man: Miles Morales performance, expectations for the Xbox event, and Ghost of Tsushima’s graphical level as a generational finale.

Chapters

  1. 1:24 Far Cry in Latin American Spanish
  2. 4:07 Criticism of The Last of Us 2 review bombing
  3. 7:48 The Last of Us 2 story and gameplay verdict
  4. 20:06 Conclusion on The Last of Us 2
  5. 22:58 Ghost of Tsushima presentation and art direction
  6. 28:10 Ghost of Tsushima exploration, progression, and missions
  7. 31:37 Ghost of Tsushima combat and difficulty
  8. 37:42 Jin Sakai’s voice acting and evolution
  9. 53:37 Xbox, virtual reality, and Nintendo news
  10. 1:00:50 Far Cry 6, PS5, and Xbox event expectations