SECTOR GAMING 14: Sensaciones FIFA 21 + Valoraciones SW Squadrons y Genshin Impact + Debate CRUNCH
Episode notes
The episode begins by reviewing the games played during the week, with first impressions of FIFA 21, Mafia: Edición Definitiva, Genshin Impact, SW Squadrons and Wasteland 3. The program then debates the usable storage space of PlayStation 5, Xbox Series X and Xbox Series S, the need for external storage, and the difficulties an all-digital console may pose in regions with slow connections. It also criticizes Sony and Microsoft’s communication during the launch of the new generation. The central segment addresses crunch in the industry, its causes, pressure to meet deadlines, the case of Cyberpunk 2077 and possible alternatives such as greater transparency or delaying games. Later, FIFA 21 is assessed through its pace, defending, visual presentation, arcade modes and career-mode additions. Genshin Impact is discussed for its open world, elemental combat, always-online requirement, performance, similarities to The Legend of Zelda and free-to-play model. The program also reviews SW Squadrons, including its campaign, multiplayer, virtual reality, ship classes and combat systems. Finally, Mafia: Edición Definitiva and the change to Peter Parker’s face in the PS5 version are assessed.
Chapters
- 1:35 Games tested this week
- 8:48 Storage in the new generation
- 18:38 Debate about crunch in video games
- 39:54 FIFA 21: gameplay, pace and visual presentation
- 53:35 Genshin Impact: structure, characters and combat
- 1:06:03 SW Squadrons: campaign, modes and features
- 1:21:44 Mafia: Edición Definitiva assessment
- 1:28:02 Peter Parker’s face change and PS5 upgrade
