SECTOR GAMING 21: Cuál es más Next Gent Xbox Series X o PS5? + Demon's Souls + Godfall + Next Gen
Episode notes
The episode focuses on the launch of PlayStation 5 and Xbox Series X, debating how far both consoles represent a true new generation. The team compares power, graphics, ray tracing, SSD, controllers, menus, backward compatibility and the initial catalogue, with the impression that PlayStation 5 shows a more visible leap thanks to the DualSense, while Xbox Series X feels more like a continuation, supported by features such as Quick Resume. Xbox Series S is also discussed as a cheaper alternative.
The conversation reviews several PlayStation 5 games. Astro Playroom stands out as the experience that best demonstrates the controller’s possibilities, with haptic feedback, adaptive triggers, gyroscope controls and numerous secrets. Spider-Man: Miles Morales receives a positive assessment, although its length, price, content and some technical problems are questioned. Demon's Souls is examined as a very faithful, demanding and visually spectacular remake with online cooperation. Godfall stands out for its combat, weapons and technical presentation, but raises doubts about its narrative, structure and replayability.
The final section discusses the shortage of fully next-gen games, the role of backward compatibility, modular installations and the gradual transition away from PS4 and Xbox One.
Chapters
- 4:21 Xbox Series X vs PlayStation 5: next-generation feel
- 13:06 Xbox Series S as a next-generation alternative
- 15:05 PlayStation 5 launch games and next-gen experience
- 20:06 Spider-Man: Miles Morales: performance, length and assessment
- 29:12 Astro Playroom: platforming and DualSense features
- 36:45 Demon's Souls: remake, difficulty and online play
- 47:43 Game sharing on PlayStation 5
- 49:42 Godfall: combat, weapons and technical presentation
- 1:00:02 Launch games and backward compatibility on PS5
- 1:02:40 DualSense use and generational transition
