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Podcast episode

SECTOR GAMING 39 | Valoramos RETURNAL ¿El vende consolas de PS5? + Noticias

May 2, 2021 · 55:13

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Episode notes

The episode focuses mainly on Returnal, presented as one of the first major PlayStation 5 exclusives and a possible system seller, while debating whether its difficulty and structure will appeal to all kinds of players. The programme explains its blend of action, Metroid-style exploration and procedural roguelike structure, with cycles that reset on death, random resources, upgrades with drawbacks and limited permanent progression. It also discusses its frantic shooting combat, bullet-hell patterns, mobility, biomes and multi-phase bosses. The conversation covers the environmental storytelling, audio logs, lack of traditional saving, use of rest mode and online features, including a daily challenge. The final assessment recommends the game to players willing to repeat, die and overcome frustration. The news section also covers early Xbox Cloud Gaming tests, possible animated adaptations of Nintendo properties, details about the PC version of Halo Infinite and gameplay from Ratchet & Clank: Una dimensión aparte.

Chapters

  1. 1:08 Returnal as a Next Gen title and possible system seller
  2. 2:38 Xbox Cloud Gaming test
  3. 8:21 Nintendo and animated adaptations
  4. 11:58 Halo Infinite prepares its PC version
  5. 17:20 Returnal’s roguelike genre and structure
  6. 20:30 Returnal’s story, cycle and difficulty
  7. 25:08 Resources, parasites and progression
  8. 32:42 Combat, mobility and adrenaline
  9. 40:33 Exploration, narrative and saving
  10. 46:48 Returnal assessment and recommendation