SG 190 | Call of Duty: Black Ops 6 + Juegos que nos dan miedo + Actualidad
Episode notes
In episode 190 of Sector Gaming Podcast, the team shares its first impressions of Call of Duty: Black Ops 6 and looks back at the video games that have frightened them the most. The horror discussion covers Resident Evil 7 in virtual reality, Silent Hill, Alien: Isolation, Phasmophobia, Project Zero and F.E.A.R., with particular attention to tension, sound, helplessness and the scares enhanced by VR. They also discuss unsettling experiences such as Manhunt and Heavy Rain.
In current affairs, they debate the PlayStation 5 Pro trade-in plan, the delay of Assassin's Creed Shadows after the reception of Star Wars Outlaws, and the closure of Firewalk Studios and Neon Koi after Concord. The show also addresses hero shooter saturation, concerns around Marathon, and the impact of Black Ops 6 on Game Pass.
The central section analyses Black Ops 6: campaign, zombies and multiplayer, along with its modes, maps, movement, progression and Spanish dubbing. Although they value its fun factor and cooperative content, they strongly criticize PC issues involving launch, graphics settings, audio, anti-cheat and matchmaking.
Chapters
- 0:00 Show opening
- 4:02 Games played and upcoming releases
- 7:11 The games that scared us most
- 14:30 Horror, sound and virtual reality
- 26:03 Manhunt and Heavy Rain
- 30:37 Star Wars Outlaws and Assassin's Creed Shadows
- 36:40 Concord, studio closures and live-service games
- 43:45 Black Ops 6, sales and Game Pass
- 1:06:41 Call of Duty: Black Ops 6 analysis
- 1:20:50 Black Ops 6 campaign, zombies and multiplayer
