SG 195 | Problemas con la optimización de PS5 Pro + INDIANA JONES llega con polémica + Actualidad
Episode notes
The episode opens with impressions of S.T.A.L.K.E.R. 2: Heart of Chornobyl, Dragon Age: The Veilguard, Delta Force, Microsoft Flight Simulator 2024, and the Zombies mode in Call of Duty: Black Ops 6. It then covers PlayStation’s 30th-anniversary celebration, My First Gran Turismo, and UFL, alongside a discussion of exclusives, GOTY nominees, and paid early access.
The news section continues with The Witcher 4, Hades 2, and Ubisoft’s situation: the shutdown of XDefiant, the company’s prospects, and updates for Star Wars Outlaws. The central topic examines PS5 Pro and PSSR optimization problems, questioning whether the “enhanced for PS5 Pro” label guarantees a visual improvement and considering whether upgrading from a standard PS5 is worthwhile.
The closing section focuses on Indiana Jones and the Great Circle: early access, the patch planned for launch, its PC requirements, and mandatory ray tracing. They also address the Denuvo controversy surrounding press versions and criticize pre-release coverage before reflecting on AAA-sector creativity and the value of playing without platform prejudice.
Chapters
- 0:00 Program opening
- 5:02 Impressions of S.T.A.L.K.E.R. 2 and other games
- 21:00 PlayStation’s 30th anniversary, My First Gran Turismo and UFL
- 36:39 Path of Exile 2 and the risks of early access
- 45:22 The Witcher 4, Hades 2 and Ubisoft news
- 1:05:17 PS5 Pro and optimization problems with PSSR
- 1:20:09 Indiana Jones and the Great Circle: early access and patch
- 1:27:22 Denuvo, the press, and the Indiana Jones controversy
- 1:37:05 AAA creativity and playing without exclusions
