Skip to content
Podcast episode

SG 235 | VALORAMOS GHOST OF YOTEI + ACTUALIDAD

October 21, 2025 · 01:04:10

Ready to listen0:00
Open on iVoox

Episode notes

The programme begins with a roundup of what has been played: they discuss completing Ghost of Yotei 100%, the Simon the Sorcerer demo, another management-and-missions demo set in Star Trek, first impressions of Bloodlines 2, and the 2D beat ’em up Absolum. They also mention the games Dave Barreto still has pending. In the news segment, the team covers Battlefield 6’s initial sales, the Xbox development-kit price increase, a compatibility label for handheld devices, and discussions about awards, Roblox, and the possible next Xbox generation.

The central section is an extensive assessment of Ghost of Yotei. They highlight its setting, art direction, combat based on different weapons, Atsu’s main revenge story, music, and voice acting. They believe it can be enjoyed without having played Ghost of Tsushima, although it includes references for those who have. Among the criticisms, they point to unconvincing AI, an open world with NPCs that have limited routines, too many collectibles, and side quests that are less solid than the campaign. Even so, their final recommendation is very positive because of its overall experience, presentation, and gameplay.

Chapters

  1. 4:05 Ghost of Yotei completed 100%
  2. 5:06 Demos of the week
  3. 11:12 First impressions of Bloodlines 2
  4. 13:09 Absolum, a 2D beat ’em up
  5. 16:48 Battlefield 6 sales
  6. 19:49 Xbox news
  7. 22:30 Awards, GOTY, and Roblox
  8. 29:09 Ghost of Yotei: context and combat
  9. 33:03 Ghost of Yotei: story and presentation
  10. 42:35 Ghost of Yotei: AI, open world, and conclusion