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Podcast episode

SG 242 | ESPECIAL FIN DE AÑO

December 30, 2025 · 59:24

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Episode notes

In this end-of-year special, the team looks back at recent gifts and purchases, from gaming hardware to titles bought in sales, and discusses the lack of European languages in Octopath Traveler 0. They then debate Xbox’s strategic shift, the use of artificial intelligence in game development, and rising prices for games, consoles, and services, which the conversation links to RAM shortages.

They also assess Nintendo Switch 2 for its technical improvements, catalogue, and game updates, and highlight the impact of Clair Obscur: Expedition 33. The programme covers community initiatives such as Stop Killing Video Games and Summer Games Done Quick, as well as analysing how updates have expanded the usefulness of PlayStation Portal.

The final stretch looks ahead to 2026: expectations around Grand Theft Auto VI, possible Valve announcements and hardware, competition in football games, and a long list of anticipated releases. They close with a conversation about Silksong, Sector Gaming’s plans to bring back interviews and event coverage, and the cultural and social value of video games.

Chapters

  1. 3:30 Gifts, purchases and Octopath Traveler 0
  2. 9:05 Xbox’s strategic shift
  3. 11:02 AI in game development
  4. 12:32 Prices, services and RAM shortages
  5. 17:14 Nintendo Switch 2 and its catalogue
  6. 22:48 Clair Obscur: Expedition 33 and the community
  7. 25:04 The evolution of PlayStation Portal
  8. 27:54 Expectations for 2026 and Valve
  9. 39:43 Games anticipated for 2026
  10. 50:05 Silksong and Sector Gaming’s plans