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Podcast episode

SG 253 | ¿Merece la pena CRIMSON DESERT? + Actualidad

March 25, 2026 · 01:46:27

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Episode notes

The episode devotes much of its time to Crimson Desert and a still-provisional assessment. The team highlights a huge, visually ambitious open world packed with exploration, camps, bosses, gear, mounts, and activities. They also value its combat, mechanical variety, and progression structure, which they describe as close to a single-player MMO. However, they warn that the opening hours can feel overwhelming: the controls and combinations take time to adapt to, the camera complicates some fights, and responsiveness issues remain that they expect to see refined through patches.

Their main criticism is aimed at the narrative, repetitive side quests, and NPCs with limited routines. For that reason, they recommend it primarily to players looking for a long sandbox, exploration, and grinding, rather than those who prioritize a strong story. The host's final personal score is 8.5, close to 9, and they advise waiting one or two months if there is no rush.

In news, they discuss Marathon, Scritchy Scratchy, and Slay the Spire 2, Switch 2 digital prices, the physical release of Maus P.I. For Hire, Epic Games layoffs, studio closures and restructurings, CD Projekt Red's new saga, and the upcoming Xbox Partner Preview.

Chapters

  1. 0:46 Crimson Desert: first impressions and premise
  2. 9:47 Marathon and Scritchy Scratchy
  3. 12:18 Slay the Spire 2 and its co-op mode
  4. 14:31 Nintendo: Switch 2 prices and indies
  5. 17:56 Maus P.I. For Hire and industry news
  6. 21:50 Crimson Desert: graphics engine and work-in-progress assessment
  7. 36:59 Crimson Desert: story, controls, and world
  8. 1:09:59 Crimson Desert: quests, exploration, and combat
  9. 1:27:15 Crimson Desert: sound and final recommendation
  10. 1:41:40 Crimson Desert: score and waiting for patches