SG 254 | REPASO A LAS NOTICIAS DE VIDEOJUEGOS DE LA SEMANA
Episode notes
The episode opens with the games played during the week: Slay the Spire 2, Life is Strange Reunion, Crimson Desert, and Fights in Tight Spaces. It then reviews expected releases, a Microsoft event, and several industry stories. Crimson Desert takes up much of the show: the team discusses its story and mission issues, its mix of open-world and action systems, improvements introduced through patches, bugs that can block quests, unintuitive controls, and the evolution of its player reception. They also cover Nvidia’s DLSS 4.5 update and its use in selected games. Among the rumors, they discuss a possible The Lord of the Rings project, the cancellation of an Eidos Montréal AAA game, and alleged future Nintendo releases, stressing that the latter information is unconfirmed. The final stretch returns to Crimson Desert to discuss its length, progress, and achievements, before spending a few minutes on Screech and Scratchy, an idle game built around scratching lottery cards.
Chapters
- 1:53 Games of the week
- 4:22 Upcoming releases and Microsoft event
- 11:05 Crimson Desert: story and design
- 14:32 Crimson Desert: patches, bugs, and controls
- 20:05 Oracle, AI, and local models
- 22:46 Nvidia DLSS 4.5 update
- 25:09 Rumor of a The Lord of the Rings game
- 28:40 Cancellation of an Eidos Montréal AAA game
- 41:57 Rumors about future Nintendo games
- 47:30 Crimson Desert: progress and achievements
