SG 94 | Impresiones de PRODEUS & FIFA 23 + ¿ADIÓS A LOS PC GAMA ALTA? + ¿Merecen la pena las Consolas Cloud?
Episode notes
The episode reviews several current developments and devotes much of the program to impressions of games. The Diofield Chronicle is discussed for its real-time tactical combat and appealing art style, while its story, monotony, and full-price cost are criticized. The Call of Duty: Modern Warfare beta is also examined, with debate about possible cheating, crossplay, balance, and coordinated play. Moonscars is presented as a metroidvania familiar to players of Castlevania, Dead Cells, or Blasphemous, while Return to Monkey Island receives positive comments for its accessibility and polish.
The program debates the viability of cloud consoles and the cost of upgrading a high-end PC, especially after the announced prices for the RTX 4090 and 4080. The news section covers the voices in Hellblade 2, the GTA VI leaks, the lack of a shared Marvel Games universe, and an internal PlayStation 5 revision. The release calendar from Square Enix and the delay of Valkyrie Profile: Lenneth are also reviewed. Finally, FIFA 23 receives positive impressions for its pace, defending, and difficulty options, although it is considered too iterative to justify €80 for players who already own FIFA 22. Prodeus closes the review with praise for its retro visuals, combat, levels, and Steam Deck compatibility.
Chapters
- 4:26 NVIDIA RTX 4000-series graphics cards
- 6:41 The Diofield Chronicle: tactical combat and verdict
- 12:00 Call of Duty: Modern Warfare: beta, cheating, and crossplay
- 18:22 Moonscars and Return to Monkey Island
- 22:13 The viability of cloud consoles
- 31:25 Hellblade 2 and AI-generated voices
- 41:07 New generation, Series S, and cross-gen games
- 52:10 Square Enix release calendar
- 1:07:41 FIFA 23: early access and impressions
- 1:22:35 Prodeus: visuals, combat, and Steam Deck
