SG ESPECIAL | THE GAME AWARDS 2024 + REPASO A LOS PREMIOS + Opiniones
Episode notes
This Sector Gaming Podcast special reviews the results of The Game Awards 2024 and contrasts the awards with the team’s personal views. The discussion begins with the criteria behind recognition and the gap between sales, review scores, and awards, before covering categories such as direction, narrative, and art direction. Astro Bot takes center stage for its awards and for winning Game of the Year, a decision that surprises part of the panel even as they acknowledge its quality, fun, and tribute to platform games.
Metaphor: ReFantazio stands out as the winner in narrative, art direction, and RPG, while Final Fantasy VII Rebirth receives praise for its music and is considered one of the gala’s least recognized titles. They also celebrate the wins of Neva, from Nomada Studio, in Games for Impact, and Prince of Persia: The Lost Crown in accessibility.
The show continues with indie, multiplayer, action, adventure, strategy, sports, and adaptation awards, discussing both winners and the fit of some nominees. In the final stretch, they discuss Astro Bot’s innovation, question the transparency of the voting system, and mention a controversy related to Black Myth: Wukong that they leave for another occasion.
Chapters
- 0:00 Show opening
- 1:06 Award criteria and context
- 3:24 Direction, narrative, and art
- 11:47 Music, audio, and performance
- 13:10 Impact, accessibility, and community
- 17:45 Indies, mobile, and virtual reality
- 22:58 Action, adventure, RPG, and fighting
- 29:28 Strategy, sports, and multiplayer
- 33:53 Adaptation, esports, and Game of the Year
- 39:52 Final discussion on Astro Bot and voting
