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Podcast episode

SONY PLAYSTATION adquiere BUNGIE + ¿Hay guerra de adquisiciones? | SECTOR GAMING 65

January 31, 2022 · 38:33

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Episode notes

The episode analyzes Sony PlayStation’s acquisition of Bungie and its possible place in the company’s strategy. The discussion reviews the studio’s trajectory, from its work on Halo for Microsoft to its independence and the development of Destiny and Destiny 2 as live-service games. The conversation compares this deal with the acquisition of Activision Blizzard King and considers whether the announcement was, at least partly, a response to the media impact of that purchase. The participants also speculate about a new wave of industry deals and possible targets for Sony, including Square Enix, Electronic Arts, Take-Two, Konami, and Ubisoft. They view Bungie as a way to strengthen PlayStation’s experience with multiplayer shooters and persistent services, especially if Call of Duty were to stop being multiplatform in the future. The second half compares the financial valuations of several acquisitions and discusses market activity. The program ends with criticism of Nintendo Switch performance, loading times, and technical issues in Pokémon Legends: Arceus, along with reflections on the console’s future and Bungie’s strategic role.

Chapters

  1. 0:00 Program opening
  2. 5:33 Sony acquires Bungie
  3. 6:03 Bungie’s history and trajectory
  4. 9:59 Comparison with other acquisitions
  5. 12:22 Possible new acquisitions
  6. 15:37 Bungie and service-based shooters
  7. 27:45 Acquisition valuations and market activity
  8. 32:01 Criticism of Nintendo Switch and Pokémon Legends: Arceus
  9. 35:21 Nintendo Switch’s future and conclusion on Bungie