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Podcast episode

SECTOR GAMING 11: Captain Tsubasa sí o no? + Repaso a la GAMESCOM ONL + Noticias

August 28, 2020 · 01:23:13

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Episode notes

The episode discusses the appeal and limitations of Capitán Tsubasa. It especially values its nostalgia, characters, story, conversations and cutscenes, but criticizes linear, repetitive and shallow gameplay, along with limited technical presentation. The localization is also questioned for retaining Japanese names instead of those historically used in Spain and Latin America. The first part includes a reflection on charisma in video games and how it can partially compensate for certain shortcomings. The show then provides an extensive review of Gamescom Opening Night Live: Fall Guys and its second season, Ratchet & Clank on PlayStation 5, Call of Duty: Black Ops Cold War, Dragon Age 4, Unknown 9: Awakening and Star Wars: Squadrons. The episode also discusses Quantum Error, the Mafia remake, Little Nightmares 2, Medal of Honor: Above and Beyond, and the challenges of developing games that combine virtual reality with conventional screens. Later, it reviews Gamescom awards, Operation Tango, the Spanish translation of Disco Elysium, and expectations surrounding PlayStation 5 and Xbox Series X. The closing segment presents Ralph Baer and his pioneering role in home video games.

Chapters

  1. 0:00 Program opening
  2. 2:25 Capitán Tsubasa: appeal and reception
  3. 12:05 Capitán Tsubasa: localization and names
  4. 14:55 Capitán Tsubasa: gameplay
  5. 19:59 Gamescom as a gameplay showcase
  6. 23:29 Fall Guys: second season
  7. 26:56 Call of Duty: Black Ops Cold War
  8. 37:24 Star Wars: Squadrons
  9. 44:59 Little Nightmares 2
  10. 1:09:46 Disco Elysium in Spanish