SECTOR GAMING 23: CYBERPUNK 2077 VALORACIONES + Probamos BACK 4 BLOOD Alpha
Episode notes
The episode devotes much of its content to assessing Cyberpunk 2077 after launch. The participants compare the PC, console, PlayStation 5, Xbox Series X and Stadia versions, describing a very uneven experience: PC is praised, while PS4 and Xbox One suffer from performance problems, bugs, crashes and limitations when exploring Night City. They also discuss side missions, the city’s aesthetics, artificial intelligence, combat, driving and RPG systems. The show examines the temporary removal from PlayStation Store, refunds and patches announced by CD Projekt, as well as the debate over numerical scores and the value of more qualitative reviews.
The other major section focuses on Back 4 Blood and its alpha. It is presented as a proposal very close to Left 4 Dead, with cooperative campaigns, card-based character customization, a competitive mode and intense matches against large groups of zombies. The participants highlight its graphics, the cooperation it demands, ammunition management and shared purchases in safe rooms. The final section reviews current news: The Game Awards, Stadia on iOS, a charity event by Ibai, Among Us, GTA Online, Electronic Arts acquisitions and several projects from BioWare and Riot Games.
Chapters
- 1:58 Back 4 Blood: alpha proposal and state
- 18:06 Back 4 Blood: card system and customization
- 20:01 Back 4 Blood: characters, cards and modes
- 24:00 Back 4 Blood: gameplay experience and cooperative design
- 32:39 Back 4 Blood: assessment and launch
- 36:54 Cyberpunk 2077: console problems and PC experience
- 40:21 Cyberpunk 2077: side missions and aesthetics
- 51:24 Cyberpunk 2077: launch on previous-generation consoles
- 56:33 Cyberpunk 2077: refunds, removal and support
- 1:29:32 Cyberpunk 2077: criticism of numerical scores
