SECTOR GAMING 33 | Cine y Videojuegos + Desarrollos intergeneracionales, una pesadilla
Episode notes
Episode 33 combines video games, film, and current affairs. In the games-played segment, the participants discuss Valorant, Sackboy: A Big Adventure, Assassin's Creed Valhalla, Watch Dogs: Legion, Maquette, Enlisted, and Diablo III, focusing especially on Sackboy's cooperative mode, their impressions of Maquette, and Enlisted's future free-to-play model. The central topic concerns cross-generation development and how compatibility between generations can limit graphics, artificial intelligence, design, and processor use, while also increasing costs and extending the transition to PS5 and Xbox Series X/S. The role of cloud gaming is also debated. Current affairs include the delay of Spider-Man content, the development of Payday 3, the preservation of PlayStation 2 prototypes, the PlayStation VR2 controllers, and the possible closure of Sony's digital stores for PS3, PSP, and PS Vita. The program also marks Resident Evil's 25th anniversary and examines the relationship between film and video games, comparing adaptations such as Tomb Raider, Silent Hill, Sonic, and Detective Pikachu. Finally, It Takes Two is announced, its cooperative model is discussed, and the program confirms that it will move to Monday releases.
Chapters
- 0:38 Film and video games: Resident Evil reboot
- 2:33 Games played during the week
- 7:05 Cross-generation development as a burden
- 17:28 Anniversaries and community comments
- 21:12 Current affairs: delays and exclusive content
- 23:54 Payday 3 and game preservation
- 30:10 Sony's digital store closures
- 37:22 Resident Evil's 25th anniversary
- 39:56 Compatibility between film and video games
- 1:02:05 It Takes Two and the schedule change
