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Podcast episode

SECTOR GAMING 42 | ¿El PC es la mejor consola de la Next Gen? + No analizamos Knockout City

June 1, 2021 · 27:04

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Episode notes

The episode debates which platform is most recommendable for moving to the new generation and argues that, currently, PC offers the most reliable versions of many multiplatform games. The programme links this advantage to the ability to upgrade the graphics card and RAM, initial development on PC, and a digital marketplace with discounts. It also discusses how similarities between PC and console hardware make ports easier, while cross-generation games must continue to work on PS4 and Xbox One. Semiconductor shortages, limited stock and the previous generation’s large installed base are said to be extending the transition. In this context, Xbox Series X is praised for its power and price, although Microsoft is criticised for the lack of exclusive games fully designed for it. At the beginning, the hosts review games they have played and share several opinions about Ubisoft, including comments on Biomutant, Watch Dogs Legion, Far Cry 6 and Immortals Fenyx Rising. They also briefly analyse Knockout City, describing it as attractive and accessible but not very innovative and more enjoyable with friends. Finally, they suggest that a future console revision and greater availability could alter the balance between PC and console.

Chapters

  1. 2:52 Games played and Ubisoft
  2. 7:18 Knockout City: concept and limitations
  3. 12:00 PC as the best multiplatform version
  4. 16:50 Ports, cross-generation games and console shortages
  5. 20:03 PC pricing and availability
  6. 22:09 Possible revisions and the PC-console competition
  7. 23:11 Xbox Series X: power and value for money
  8. 25:09 PC as the most reliable platform