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Podcast episode

SG 124 | FINAL FANTASY XVI primeras impresiones + Repaso al Nintendo Direct + Xbox también sube precios

June 22, 2023 · 01:14:58

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Episode notes

The episode opens with first impressions of Final Fantasy XVI after several hours of play: the team’s feelings are positive, but they stress that it is still too early for a definitive assessment. They compare it with Diablo 4 through their structures, linear and designed around one playthrough versus progression and endgame content, and then discuss the prominence of cutscenes, the Latin American dub, and resolution and performance modes.

In current affairs, they cover Metal Gear Solid Master Collection Vol. 1, the planned release window for Final Fantasy VII Rebirth, and documents from the case between Microsoft and the FTC. They also discuss Starfield’s scale, the debate around its 30 frames per second, and price increases for Xbox Series X and Game Pass.

The central portion is devoted to the Nintendo Direct: Super Mario RPG, remasters, Nintendo announcements, WarioWare: Move It!, Mario Kart 8 Deluxe, Mario + Rabbids Sparks of Hope, Star Ocean: The Second Story R, and Super Mario Bros. Wonder. They close with the crowded autumn release calendar, rumors about PlayStation 5 Pro and ray tracing, and a comparison between Asus ROG Ally and Steam Deck, including compatibility through Proton.

Chapters

  1. 2:42 First impressions of Final Fantasy XVI
  2. 8:38 Metal Gear Solid Master Collection Vol. 1 and Final Fantasy VII Rebirth
  3. 11:02 Microsoft, the FTC, and Starfield
  4. 19:26 Xbox and Game Pass price increases
  5. 23:08 Nintendo Direct: Super Mario RPG and the future of Switch
  6. 27:00 Nintendo announcements: MythForce and Pikmin 4
  7. 30:09 WarioWare, Mario Kart, and Star Ocean
  8. 35:56 Autumn releases and Super Mario Bros. Wonder
  9. 47:48 Final Fantasy XVI: cutscenes and graphics modes
  10. 1:05:24 Asus ROG Ally, Steam Deck, and Proton