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Podcast episode

SG 161 | Localizar los videojuegos debe ser obligatorio? + Auge de las Series de Videojuegos & Actualidad

April 18, 2024 · 01:40:38

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Episode notes

The programme begins by reviewing play sessions and progress in Rise of the Ronin and Dragon's Dogma 2, before focusing on the effect of the Fallout series: its participants have returned to Fallout Shelter and several entries in the franchise. They also warn that the upcoming Fallout 4 patch could affect mods and community projects.

The main topic asks whether Spanish translation and dubbing should be mandatory, especially for major productions. Accessibility, the freedom to choose the original version, production costs, market research and the possible commercial impact of localising a game are contrasted.

In the news section, they discuss Take-Two's layoffs, a new Mafia, PlayStation integration on PC with Ghost of Tsushima, and the expected features of PlayStation 5 Pro. They then examine Stellar Blade's inspiration from NieR:Automata, the announcement of Kingdom Come: Deliverance 2, and No Rest for the Wicked's early access. The close focuses on the rise of video game-based series, comparing the approaches of Fallout, The Last of Us and The Witcher.

Chapters

  1. 1:41 Games played and progress
  2. 5:34 Returning to Fallout because of the series
  3. 12:48 Should localisation be mandatory?
  4. 36:14 Current affairs: Take-Two and the Mafia series
  5. 39:03 PlayStation 5 Pro: modes and specifications
  6. 1:01:21 Stellar Blade and NieR:Automata
  7. 1:11:50 Announcement of Kingdom Come: Deliverance 2
  8. 1:18:09 No Rest for the Wicked in early access
  9. 1:23:21 The rise of video game-based series
  10. 1:30:15 Adaptation models: Fallout, The Last of Us and The Witcher