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Podcast episode

SG 165 | Valoramos INDIKA + Los MULTIPALTAFORMA son el futuro ¿Es el fin de EXCLUSIVOS? & Resultados financieros

May 16, 2024 · 01:29:35

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Episode notes

The episode opens with impressions of several games, including a positive assessment of INDIKA for its distinctive setting and premise, as well as comments on Police Simulator: Patrol Officers, Angeline Era and the new season of Diablo 4. The central segment examines the financial results of Square Enix, Ubisoft and Sony, focusing on the difference between revenue, profit, forecasts and development costs. It also addresses the sales comparison between PlayStation 4 and PlayStation 5 and the rise in budgets for major productions.

The assessment of INDIKA explores its story about a Russian nun, its supernatural atmosphere, and a structure built around exploration, puzzles, 2D segments and minigames. Its presentation, dark humour and short length stand out, although occasional technical issues and limited replayability are noted.

In the news segment, they discuss Summer Game Fest, accessibility through Proteus Controller, Xbox's mobile store, changes at Sony Interactive Entertainment, Ghost of Tsushima on PC and Assassin's Creed Shadows. The final stretch debates Square Enix's and Xbox's move toward multiplatform releases: exclusivity deals, Game Pass, sales on other platforms and the possible future of hardware. They close with the announced release window for Grand Theft Auto VI.

Chapters

  1. 0:00 Start of the show
  2. 1:59 Games played and initial impressions
  3. 7:50 Financial results from Square Enix, Ubisoft and Sony
  4. 20:01 PlayStation sales and production costs
  5. 27:24 INDIKA: premise, gameplay and length
  6. 40:02 Final assessment of INDIKA
  7. 44:35 News: events, accessibility and Xbox mobile
  8. 53:19 Ghost of Tsushima on PC and Assassin's Creed Shadows
  9. 1:01:50 Multiplatform releases, exclusives and Xbox's future
  10. 1:24:09 Grand Theft Auto VI release window