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Podcast episode

SG 167 | ¿FIFA 2K? + COD en GAME PASS + THE INVINCIBLE + ACTUALIDAD

June 1, 2024 · 01:16:38

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Episode notes

The episode opens with comments on Elden Ring, Insurgency, and XDefiant before focusing on Senua's Saga: Hellblade II. They highlight the game’s visuals and sound, Senua’s expressiveness, its combat, and the technical debate around Unreal Engine 5, open worlds, and the generational transition. They also cover Frostbite and Battlefield’s need to evolve.

The news section includes potential changes to Game Pass plans, PlayStation promotions, PSVR2 and its possible PC adapter, as well as the removal of an interview with Neil Druckmann. The central discussion concerns the rumor that 2K could develop a new FIFA: they stress that there is no official confirmation and discuss licenses, competition with EA Sports FC, and monetization.

In the final stretch, they discuss Sony’s release strategy, FSR3 on Xbox Series X, and Dragon Ball Sparking Zero news. The main review is The Invincible, a narrative adventure based on a book with exploration, light puzzles, and constant conversations. They value its story and atmosphere, but point out bugs, invisible walls, limited exploration, and a slow pace. They close with Call of Duty on Game Pass and Ready or Not on consoles.

Chapters

  1. 0:00 Show opening
  2. 2:50 Senua's Saga: Hellblade II and the technical leap
  3. 9:09 Frostbite and the future of Battlefield
  4. 14:29 Potential changes to Game Pass plans
  5. 28:28 Rumor of a FIFA developed by 2K
  6. 39:47 Sony's release strategy
  7. 51:16 FSR3 on Xbox Series X and Dragon Ball Sparking Zero
  8. 56:29 Review of The Invincible
  9. 1:04:50 Call of Duty arrives on Game Pass
  10. 1:11:13 Ready or Not and its potential console release