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Podcast episode

SG 174 | Valoramos Flintlock The Siege of Dawn + Opinamos sobre CONCORD + Actualidad

July 25, 2024 · 01:37:16

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Episode notes

The episode opens with Balatro and the challenge of completing its achievements, before focusing extensively on Concord. The team describes the beta of this competitive team shooter, its maps, characters, cosmetic progression, and the pace of getting into matches. They also discuss its price, competition from other games in the genre, the inclusive design of its characters, and areas that need improvement, including netcode, information for learning to play, and the lack of certain social options.

In the news section, they cover FC25’s new features, from match pace and tactical fouls to dynamic tactics and celebrations. They review Game Pass connectivity with GeForce Now, PlayStation VR2 coming to PC, Farlands’ early success, the delay of STALKER 2, and Fallout London’s availability. The segment also includes news about Humble Games, Meta Quest, No Man’s Sky’s Worlds update, and Tiebreak.

The main section assesses Flintlock The Siege of Dawn as a single-player AA action adventure: they highlight its world, story, exploration, and Souls-inspired combat mix, while noting imprecise controls and exploration stretches packed with enemies. They close by recommending Nights in Tight Spaces.

Chapters

  1. 2:48 Balatro: difficulty and progression
  2. 5:25 Concord: premise and beta
  3. 20:02 Concord: netcode, inclusion, and price
  4. 30:24 Concord: progression and business model
  5. 33:53 FC25: gameplay updates
  6. 48:39 News: cloud gaming, VR, and releases
  7. 1:00:18 News: industry, Meta Quest, and No Man’s Sky
  8. 1:07:03 Tiebreak and tennis games
  9. 1:12:29 Flintlock The Siege of Dawn review
  10. 1:32:19 Nights in Tight Spaces recommendation