SG 205 | Monster Hunter Wilds + KCD2 + Actualidad
Episode notes
The episode combines current news with analysis of two action RPGs. On Monster Hunter Wilds, the team highlights agile, cooperative combat focused on hunting, upgrading gear and repeating encounters to obtain materials. They positively assess its sound and weapon variety, but find the menus confusing for newcomers to the series and strongly criticize performance and optimization, especially on PC. They also debate PlayStation's new beta tester program and the lack of compensation for people who test preliminary versions.
The other major review is Kingdom Come: Deliverance II, a medieval RPG with a slow pace, branching decisions and persistent consequences. They discuss its setting, continuity with the first game, demanding survival systems and combat that requires practice. They highlight its Spanish voice acting, length and reactive quests, while warning that its realism and difficulty may reduce accessibility. The news segment includes Split Fiction, Assassin's Creed Shadows graphics modes, Radeon graphics cards, Valve rumors, and upcoming releases and demos.
Chapters
- 1:19 Kingdom Come: Deliverance II: first impressions
- 7:05 Split Fiction: launch and reception
- 10:25 The Last of Us limited-edition DualSense
- 11:41 Assassin's Creed Shadows: graphics modes
- 13:20 Radeon RX 9070 XT and the GPU market
- 16:53 Valve and Half-Life rumors
- 18:27 Monster Hunter Wilds: launch and technical issues
- 22:20 PlayStation beta tester program
- 33:27 Monster Hunter Wilds: review
- 54:54 Kingdom Come: Deliverance II: review
- 1:16:28 News: upcoming releases and demos
