SG 207 | Nuestras impresiones de ASSASINS CREED SHADOWS + Actualidad
Episode notes
The episode combines a news segment with still-provisional impressions of ASSASINS CREED SHADOWS. They cover the presentation and possible release dates for Nintendo Switch 2, an Xbox interface related to Steam, the update for The Last of Us Part II, Shadows’ early user figures, Sony and People Can Fly’s Project Delta, signs pointing to SteamOS, and the Silent Hill F trailer. They also discuss European regulation of microtransactions and criticize the Shadows store for its cosmetics, virtual currency, and additional items.
The main discussion examines the first hours of ASSASINS CREED SHADOWS: its introduction, the weight of its RPG systems, pacing, exploration, artificial intelligence, combat, loot, and hideout building. They praise the combat, dubbing, technical presentation, and setting, while questioning design decisions, level-based progression, and certain activities. They highlight that Naoe and Yasuke offer distinct playstyles, geared respectively toward stealth and direct combat. Their final assessment is positive, but they keep their recommendation provisional until they can see whether the story develops well and avoids repetition.
Chapters
- 1:07 First impressions of ASSASINS CREED SHADOWS
- 5:12 Nintendo Switch 2, Xbox and Steam
- 7:53 The Last of Us Part II update
- 10:33 Commercial performance of ASSASINS CREED SHADOWS
- 12:09 Project Delta and the possible expansion of SteamOS
- 15:01 Silent Hill F and microtransaction regulation
- 16:57 Store, cosmetics and ASSASINS CREED SHADOWS controversy
- 21:51 Identity, narrative and world of ASSASINS CREED SHADOWS
- 29:59 Combat, exploration and RPG systems
- 1:05:00 Naoe, Yasuke and provisional assessment
