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Podcast episode

SG ESPECIAL | Metaverso ¿Ha explotado la burbuja? Con Carlos Gonzalez Tardon

December 23, 2023 · 14:36

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Episode notes

Sector Gaming speaks with Carlos González Tardón about the state of the metaverse after it lost investor attention. The idea of moving all of life into these environments is seen as an expectation inflated by hype, although potentially useful projects remain after the bubble burst. The conversation defines the concept in contrast with video games, social networks and mixed reality, and presents the metaverse as a connected ecosystem for social and everyday activities and international work, still dependent on technical advances and a gradual cultural shift.

They also cover social and virtual-reality platforms such as BigScreen, MetaHorizon and VRChat, aimed at sharing films, music, karaoke, events and concerts from different devices. The episode examines uses in human resources, healthcare and distance education, along with difficulties such as the loss of nonverbal information through avatars and barriers involving the price, weight and concrete usefulness of headsets. Finally, it discusses virtual reality's potential in video games through three-dimensional spaces and spatial audio, while acknowledging current limits in processing, battery life and overheating.

Chapters

  1. 0:00 Start of the program
  2. 1:24 State of the metaverse bubble
  3. 3:02 Definition and scope of the metaverse
  4. 6:34 Social platforms and virtual reality experiences
  5. 10:24 Use cases and practical limitations
  6. 12:17 Virtual reality applied to video games